The art of distraction

It turns out when you want to make a game, and you work solo from home with no concrete deadline, it’s possible to be distracted.  Who knew?  Sometimes its sorta-productive distractions like browsing art for the game.  And other times it’s running a M+ dungeon in WoW.  Eh.  I’m started a new self imposted rule of at least one tutorial every day, even if it’s short, so I’ll keep moving in the right direction.

Anyway, been back on track pretty well this week continuing to work though this Unity course.  Today’s lesson: sprites.

Also, the small cute people who inhabit my work space will be starting school this August, and that should really help with my uninterrupted work time.  Provided nobody needs my sweet heals in a game.  JK.  Mostly.


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